Sofia the first voice actor11/8/2022 ![]() ![]() ![]() Back then, it was the most ambitious project of its kind for voiceovers it had 100,000 lines of dialogue, which was insane. Three-and-a-half years in, there was an audio department, which was working on a project: EverQuest 2, the sequel to EverQuest. I was like, “Okay, well maybe my future isn’t in the video game equivalent of political campaign managing, so I don’t know where I belong now.” I remember running around with post-its giving basic game detail corrections and that was disheartening. It was really depressing because it was mostly men, and the men didn’t play any of our company’s games-they played other companies’ games-and the women didn’t play games at all and were giving misinformation during interviews and stuff. The first six months of that customer service job, I got to intern in the marketing department. I did that for two-and-a-half years and beyond that, there just wasn’t anything specific for me to slide into because I wasn’t a programmer I didn’t have an interest in game design and I’m not an artist, so I didn’t really know where I’d fit in. My first job was in customer service, which for the players, is called the “game master.” I monitored the games and servers. My generation was the last generation where you were expected to get in with an entry-level job and hope for opportunities and internships, climbing the ladder internally. Now you have multiple higher learning opportunities through state colleges, vocational schools, and others which have specific credential courses in game design, art, and animation these things were rarer 10 or 15 years ago. ![]() And at that first night of the event, one of the Sony Online employees approached me and said, “Hey, are you the girl from the forum?” I said, “Yes,” and she said, “Do you want a job?” So that quickly capped my political campaign manager dreams, which was fine with me at the time.Īnd so I got an entry-level job. I said I would make it my job to see that everyone who didn’t get in went across the street afterwards. Me being a local kid, I got on the online forums and I was like, “Hey! Everybody who didn’t make it into this nighttime event, let’s meet at Gameworks down the street”-a megaplex franchise game arcade. It was going to be a two-day event and the first day had a capacity of 200 people over 1,000 registered. It just so happened that the makers of Everquest, Sony Online Entertainment, were going to have their first fan event in Las Vegas-the Fan Fair-and they miscalculated attendance. I thought that maybe it’s easier to represent a product that I actually believe in, instead of so much smoke and mirrors and costuming. A PR rep talked about stunts like having the governor of Nevada spend the night at a women’s shelter, and the press just ate it up. At the time I was entering school, I got to see a lot of behind-the-scenes stuff in politics. I’d been studying political science at college because I wanted to be a political campaign manager. I played a lot of PC games, mainly Everquest, which was the first hit massively multiplayer online game prior to the World of Warcraft. My parents wouldn’t permit me to have gaming consoles but I said, “Well, I‘ve got to have a PC for school.” Of course I became a geeky gamer, and this was right at the advent of America Online and the internet in general. Mine was the first generation where it was expected that all kids would have word processor computers at home to type out reports. Up until that point, I was a typical PC gaming generation nerd. ![]() I got my foot in the door with video games when I was 18 years old. How did you initially get into voice acting and into video games? You’ve been the voice of several famous characters in video games such as Fallout, and most recently as Sarah Ryder in Mass Effect: Andromeda. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |